InitiateEmergencyProtocol()
please note: when you start the game, you will have 100 blueprints, which is unintended.
To play as intended, die once when you start the game ;)
InitiateEmergencyProtocol() is a top-down space shooter in which you explore an alien-infested planet as a lone survivor.
The game was made in 2 weeks by 2 people for pirate software game jam 17. The theme was "Only one".
How to play:
- move with WASD and shoot with the left click
- bring blueprints and materials back to the ship to unlock upgrades and print consumables
- R: reload
- E: enter ship
- Q: use potion
- F: place bomb
- In the ship you can:
> Automatically heal up ;)
> Purchase permanent upgrades and consumables
> Move the ship: generate a new map
> Exit the ship: continue exploring the current map
Credits:
Marco 'DughiBoogie' Dugatto: game design, programming
Enrico 'enirfo' Fornasa: game design, art, music
The soundtrack contains the following sounds:
https://freesound.org/people/Tim_Verberne/sounds/514082/
https://freesound.org/people/steaq/sounds/465541/
https://freesound.org/people/JapanYoshiTheGamer/sounds/361251/
https://freesound.org/people/GregorQuendel/sounds/482115/
https://freesound.org/people/melissapons/sounds/176238/
https://freesound.org/people/LookIMadeAThing/sounds/534021/
https://freesound.org/people/LookIMadeAThing/sounds/534020/
https://freesound.org/people/Rmshh/sounds/744016/
Published | 1 day ago |
Status | In development |
Platforms | HTML5 |
Release date | 1 day ago |
Author | Deep Rest Games |
Genre | Shooter |
Made with | Godot |
Tags | 2D, Godot, Indie, No AI, Pixel Art, Sci-fi, Singleplayer, Top down shooter |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
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